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GMTK Jam 2019 Postmortem - House

House is a game I made in ~48 hours for the 2019 GMTK (Game Makers Toolkit) Game Jam. The theme of the jam was "Only One" and so I made a platformer where you have the full list of abilities and inputs, but only have one button to bind them to. 

In the GMTK Jam theme reveal video, one of the prompts of inspiration was to take something that players are used to having lots of and giving them only one. I started out thinking about making a game where the player would choose a button to use, and then only have access to that button. This eventually evolved into having a single button, but being able to change what that button does to allow you to do different things. 
While I settled on a platformer, I feel like I didn't really give any other ideas a chance. I had been working on a platformer template that I figured I could use for game jams like this, so my mind was kind of already set. While it worked out for the scope of the jam, I think it would have been interesting to t…

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