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GMTK Jam 2019 Postmortem - House

      House is a game I made in ~48 hours for the 2019 GMTK (Game Makers Toolkit) Game Jam. The theme of the jam was "Only One" and so I made a platformer where you have the full list of abilities and inputs, but only have one button to bind them to.  If your wondering, the yellow square is a placeholder image I forgot to swap out. It's supposed to be a coin.       In the GMTK Jam theme reveal video, one of the prompts of inspiration was to take something that players are used to having lots of and giving them only one. I started out thinking about making a game where the player would choose a button to use, and then only have access to that button. This eventually evolved into having a single button, but being able to change what that button does to allow you to do different things.        While I settled on a platformer, I feel like I didn't really give any other ideas a chance. I had been working on a platformer template that I figured I could use fo

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